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Matchy Cat

other — Matchy Cat Matchy Cat Prototype Ready

Setup

IP: other — Matchy Cat

Genres: others

Goals: feel_constant_progress, feel_expressive_and_seen

Designer: Túlio Caraciolo

Progress

Current phase: 6 / 6

Portfolio Assignment

Legacy IP: other — Matchy Cat

Portfolio anchor: Matchy Cat

Portfolio tier: Vault Adapt

This updates workflow metadata only. Locked Phase 1 submissions remain unchanged for audit history.

Rationale: MatchyCat is built around a universally recognizable fantasy: caring for and interacting with a mischievous cat. Cats already occupy a unique place in internet culture. As a Vault Adapt, it leverages an existing character and proven match-3 foundation, allowing us to focus engineering effort on presentation, progression, and personality rather than building a new gameplay system. Match-3 creates a continuous stream of small decisions and rewards. Players feel Constant Progress through visible outcomes, Feel Expressive by choosing how to interact with the cat, and Feel Seen through the cat's reactions, creating the fantasy of spending time with an expressive virtual companion.

Gate Decision History

Phase Verdict Attempt Violations Timestamp Details
Phase 1 PASS 1 AI checks passed 2026-07-15 22:37:16.786886+00:00 View
Phase 2 PASS 1 Phase 2 checks passed 2026-07-16 00:04:25.466033+00:00 View
Phase 3 PASS 1 Phase 3 checks passed 2026-07-16 00:39:29.542496+00:00 View
Phase 3.5 PASS 1 Phase 3.5 checks passed 2026-07-16 01:26:51.595685+00:00 View
Phase 4 ITERATE 1
attribute_scores.3.rationale_category: Select a valid rationale category.
2026-07-16 02:14:52.183305+00:00 View
Phase 4 ITERATE 2
Watchable Physical Comedy: The tertiary reference score for Clumsy Ninja (2) is implausible. Clumsy Ninja's core appeal and the attribute's definition strongly suggest a much higher score (e.g., 5) for 'Watchable Physical Comedy'. This misrepresentation of the reference impacts the overall understanding of the value curve for this attribute.
P4_REFERENCE_SCORE_PLAUSIBILITY: The `tertiary_reference_score` for 'Watchable Physical Comedy' (attr_5) is 2 for Clumsy Ninja. Given Clumsy Ninja's core gameplay and the attribute's definition, this score is implausibly low; it should be a high score (e.g., 5).
2026-07-16 02:16:01.283854+00:00 View
Phase 4 ITERATE 3
Visible Cat Customization: The `errc_action` for attribute 'Visible Cat Customization' is 'eliminate', but the primary reference score is 0 and the new score is 0. According to the ERRC derivation rules, this should be 'preserve' (new score matches the Primary Reference score). 'Eliminate' is used when a feature that *could* have been present (or was present in the primary reference) is explicitly removed to a score of 0.
2026-07-16 02:17:17.837089+00:00 View
Phase 4 PASS 4 Phase 4 checks passed 2026-07-16 02:19:23.969749+00:00 View
Phase 5 ITERATE 1
concept_markdown: Implementation briefing must include implementation priorities and must-have systems.
2026-07-16 15:32:02.019356+00:00 View
Phase 5 PASS 2 No violations (PASS) 2026-07-16 15:32:40.773550+00:00 View
Phase 6 PASS 1 No violations (PASS) 2026-07-16 15:35:42.845416+00:00 View