{"latest_experiment":{"experiment_markdown":"","hypothesis_id":"946a576e-3779-4660-a27d-7a921fb47d32","status":"approved","branch_id":null,"project_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7","evidence_capture_plan":{"evidence":["Capture CrazyGames review feedback and available engagement/retention metrics after launch.","Compare directionally to the same existing game's Poki baseline, recording metric definitions and audience differences; portal comparison is not randomized causal evidence."],"submission":["Record actual submission date, build and portal status; do not label a planned game submitted or live.","Use the appropriate Tapps or ManiMani account."],"weekly_selection":"Eligible for the September 28–October 4 batch of 4–5 existing-game CrazyGames submissions. Candidate pool exceeds target; select and order by marketing-material readiness. No fixed time-of-day or mandatory individual-game submission.","completion":"Weekly delivery is the submission; approval, launch and performance feedback may arrive later.","prerequisites":["Túlio has both Tapps and ManiMani account access.","Inventory existing covers, screenshots/video, description and controls; prepare missing required assets.","Verify selected build in portal preview and record exact artifact/version; apply only required compatibility fixes."]},"non_goals":["New gameplay, progression, onboarding or economy iterations","Mandatory SDK integration for Basic Launch","Assuming Poki and CrazyGames metrics are identical","Claiming that old product hypotheses are now supported"],"experiment_id":"2c2f2183-723c-401d-aeed-926bcb2c474d","description":"Separate existing-build portal test. Prior Poki experiments and findings remain historical context; no gameplay development is reopened by this test.","completed_at":null,"created_at":"2026-09-27T23:16:05.267449Z","expected_result":"Submit the baseline and use subsequent portal feedback and engagement evidence to decide whether further investment is worthwhile.","question":"Does the existing Feed the Cat Food Sort web baseline show sufficient audience fit on CrazyGames to justify further investment?","approved_at":"2026-09-27T23:16:05.267365Z","source_ids":["87802422-28a7-48e6-a71b-25f0770b5954"],"prototype_scope":"Prepare the existing playable web baseline for CrazyGames Basic Launch with only required compatibility fixes and marketing/submission materials. No CrazyGames SDK integration is required for this first test. Túlio reports builds are straightforward and below 50 MB; verify the selected artifact when submitting. Preserve gameplay, tutorial, progression and economy. Select an existing build and record its exact version; do not assume latest is best.","title":"Feed the Cat Food Sort — CrazyGames Basic Launch Baseline"},"latest_decision":null,"active_hypotheses":[{"created_at":"2026-09-20T20:50:11.874933Z","hypothesis_id":"bbdcfddd-9e98-44b3-a491-c90f982c4f34","statement":"A Food Sort-style tray matching loop will be easier for players to understand than the Matchy Cat match-3 branch, and the cat-feeding fantasy can give the sorting clears a stronger purpose if the care layer stays lightweight and visible.","source_ids":["dc21cdff-c277-4311-ac8d-30566ec7d724"],"status":"proposed","reasoning":"Matchy Cat evidence showed immediate match-3 rejection/control friction in many short sessions, while Color Cat Care suggested sorting-like mechanics are easier to understand but can become boring by puzzle 2-3. Food Sort may combine stronger food theme fit with a simple sorting/match-3 tray loop; the first experiment should isolate that baseline before adding deeper care or progression systems.","authority":"CONFIRMED","resolved_at":null,"project_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7"},{"created_at":"2026-09-27T23:15:52.027520Z","hypothesis_id":"946a576e-3779-4660-a27d-7a921fb47d32","statement":"The existing Feed the Cat Food Sort baseline may find a more suitable audience on CrazyGames without gameplay redesign.","source_ids":["87802422-28a7-48e6-a71b-25f0770b5954"],"status":"proposed","reasoning":"User-approved cross-portal batch gathers new audience evidence from existing builds, prioritizing marketing readiness.","authority":"CONFIRMED","resolved_at":null,"project_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7"}],"latest_analysis":{"open_questions":[],"created_at":"2026-09-27T23:10:35.036477Z","interpretation":"The station-store hypothesis remains inconclusive; no further progression development this week. Existing-build CrazyGames testing is a separate portal-fit question.","summary":"Túlio reports the quick buyable-upgrades experiment did not yield relevant actionable information and prefers new game baselines next week.","findings":["User assessment: the quick buyable-upgrade test did not provide a compelling next iteration.","Exact build attribution for this assessment is not confirmed here: the stored experiment was created after the latest imported build006 capture and still described pending submission. Do not claim build006 definitively measured the store experiment."],"authority":"CONFIRMED","source_ids":["87802422-28a7-48e6-a71b-25f0770b5954"],"analysis_id":"da749c6a-92f9-4ac0-9859-10fd08137868","project_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7","experiment_id":"9d79eca0-f671-48b7-836d-ab4b74855eec","created_by":"Codex with Túlio Caraciolo","next_action":"Pause product iteration. Prepare an unchanged-baseline CrazyGames submission if marketing readiness earns a slot in the 4–5 game batch; record the exact chosen build.","title":"Buyable-upgrades test provided no actionable direction; pause development"},"project":{"updated_by":"Codex","legacy_workflow_id":null,"updated_at":"2026-09-28T11:35:20.218817Z","stage":"discovery","current_validation_question":"Can a Food Sort-style tray matching/sorting mechanic support the cat-care fantasy better than Matchy Cat’s match-3 branch, with clearer first-minute comprehension and enough early variety to avoid boredom?","status":"draft","origin":"new","persona":"Poki players who quickly understand casual sorting and match-3 tray puzzles, enjoy cute food and pet-care themes, and may continue longer when puzzle clears visibly feed or care for a cat.","project_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7","project_context":"This project is intentionally separate from the existing Matchy Cat record and history. Lineage: it comes from the Matchy Cat / Color Cat Care learning that cat-care wrappers may be more promising when paired with a mechanic players understand quickly. Matchy Cat itself is parked; Feed the Cat Food Sort should carry the new Food Sort branch and should not overwrite or continue the Matchy Cat experiment history. Current reference source attached: Food Sort: Puzzle Game reference snapshot (source dc21cdff-c277-4311-ac8d-30566ec7d724). Do not update Jetpack Zombie or create any Fruits Inc/BCT reskin relationship as part of this setup.","current_state_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7:current","fantasy":"Feed and care for a hungry cat by sorting cute foods into satisfying matches, turning each cleared tray into visible progress toward the cat’s current need.","description":"Feed the Cat Food Sort is a standalone Food Sort-based cat-care puzzle experiment split from the Matchy Cat exploration. The player should clear food-sorting/match-3 tray puzzles to generate food/care progress for a cat, testing whether the cat-care fantasy gives purpose to a Food Sort mechanic without inheriting Matchy Cat’s match-3 control friction or broader care-system complexity.","readme_path":null,"created_at":"2026-09-20T20:47:23.542745Z","repository":null,"slug":"feed-the-cat-food-sort","playbook_version":"1.0","created_by":"Túlio Caraciolo","title":"Feed the Cat Food Sort"},"latest_player_fit":{"captured_at":"2026-09-25T04:32:01Z","created_at":"2026-09-25T18:45:06.473357Z","current_game_state_markdown":"","player_fit_id":"70958f2c-714f-4125-b378-5d711fcfe6a7","source_ids":["96278d75-a301-45b2-a5f3-3dfb24441402"],"authority":"RAW","source_type":"poki_json","metrics":{"started":500,"engagement_seconds":107.392,"new_engagement_seconds":123.54501216545012,"gameplays":411,"session_time_average_seconds":107.39,"status":"completed","median_engagement_seconds":70,"fps_average":60.843744019596585,"poki_gameplay_start_rate_percent":82.2,"session_time_median_seconds":70.0,"fps_median":60,"parser_version":"poki-json-v3","pageviews":500,"session_time_p90_seconds":212.8,"under_3m_session_rate_percent":83.8,"target_gameplays":500,"poki_version_id":"ddbc447d-1695-492d-8627-055541cda690","poki_game_id":"dbbcc9e5-7d8b-4e52-8bca-a294e505f3c3","export_type":"player_fit_tests","version_label":"foodsort-build006.zip","poki_player_fit_test_id":"916dd67b-f945-434b-bc19-293bdcf21560","fps_p95":91},"project_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7","experiment_id":null,"data_quality":"medium","developer_notes":"Latest Poki Player Fit for foodsort-build006.zip: average session 107.4s, p90 212.8s, median 70.0s, under-3m sessions 83.8%, Poki start rate 82.2%.","version":"foodsort-build006.zip"},"state":{"updated_at":"2026-09-28T11:35:20.218817Z","latest_player_fit_id":"70958f2c-714f-4125-b378-5d711fcfe6a7","active_hypothesis_ids":["bbdcfddd-9e98-44b3-a491-c90f982c4f34","946a576e-3779-4660-a27d-7a921fb47d32"],"current_build_id":null,"current_primary_reference_thesis":"Feed the Cat Food Sort should use Food Sort: Puzzle Game as the primary reference for the core interaction: players sort/match food items in trays, clear groups of three identical foods, and progress through increasingly challenging tray arrangements. The cat-care layer should add purpose and payoff to cleared food without obscuring the simple Food Sort decision loop or importing Matchy Cat’s broader care-system complexity.","game_flow_state":"decision_pending","game_flow_state_entered_at":"2026-09-28T11:35:20.218817Z","current_primary_reference_name":"Food Sort: Puzzle Game","project_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7","latest_decision_id":null,"open_questions":["Does the existing Feed the Cat Food Sort web baseline show sufficient audience fit on CrazyGames to justify further investment?"],"latest_findings":["Latest Poki Player Fit for foodsort-build006.zip: average session 107.4s, p90 212.8s, median 70.0s, under-3m sessions 83.8%, Poki start rate 82.2%.","User assessment: the quick buyable-upgrade test did not provide a compelling next iteration.","Exact build attribution for this assessment is not confirmed here: the stored experiment was created after the latest imported build006 capture and still described pending submission. Do not claim build006 definitively measured the store experiment.","The station-store hypothesis remains inconclusive; no further progression development this week. Existing-build CrazyGames testing is a separate portal-fit question."],"setup_missing_fields":[],"source_event_ids":["7e222a93-4d9b-47fe-8c89-79161155bf26","7827908b-37f8-4a3f-9b49-87d43d8e57e9","ce68cc93-c9f6-4a6e-94ff-4a8b531bac14","db760efa-eca1-4c0d-8e8d-e367a86ed417","9c8fcd36-350e-45ba-a7e8-6e270be4b8ad","9d4c530d-a90d-46e7-b3a7-eeb094c81b1d","cbf3fa9e-bfcd-4abd-a521-e0d54f04d963"],"next_actions":["Pause product iteration. Prepare an unchanged-baseline CrazyGames submission if marketing readiness earns a slot in the 4–5 game batch; record the exact chosen build."],"project_state_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7:current","latest_experiment_id":"2c2f2183-723c-401d-aeed-926bcb2c474d","current_primary_reference_alignment":"Use Food Sort as the mechanic reference, not Foot Sort. Current evidence supports tray-based food sorting/match-3 clears, simple swipes/taps, increasing tray challenge, colorful food variety, and quick casual levels. Treat conveyor belts, juicer, or other later mechanics mentioned in review text as candidates for later inspection rather than baseline requirements. Matchy Cat lineage is limited to fantasy/presentation learning: one clear cat need, lightweight payoff, and avoiding Patience/recovery/Bonding complexity.","latest_analysis_id":"da749c6a-92f9-4ac0-9859-10fd08137868","current_focus":"Feed the Cat Food Sort — CrazyGames Basic Launch Baseline","setup_status":"ready","current_primary_reference_assignment_id":"3f432095-de9d-45aa-87fe-70afa65ddc8f"},"current_primary_reference":{"change_reason":"","superseded_at":null,"authority":"CONFIRMED","status":"active","reference_name":"Food Sort: Puzzle Game","branch_id":null,"project_id":"f7117c8b-9c5b-4dfa-805f-a1a1354247a7","created_at":"2026-09-20T20:49:49.779108Z","thesis":"Feed the Cat Food Sort should use Food Sort: Puzzle Game as the primary reference for the core interaction: players sort/match food items in trays, clear groups of three identical foods, and progress through increasingly challenging tray arrangements. The cat-care layer should add purpose and payoff to cleared food without obscuring the simple Food Sort decision loop or importing Matchy Cat’s broader care-system complexity.","effective_at":"2026-09-20T20:49:49.779108Z","reference_assignment_id":"3f432095-de9d-45aa-87fe-70afa65ddc8f","source_ids":[],"reference_id":"3042a997-03b9-4c4e-918c-477632d8d7cf","superseded_by_assignment_id":null,"reference_role":"primary","created_by":"Codex","alignment_at_assignment":"Use Food Sort as the mechanic reference, not Foot Sort. Current evidence supports tray-based food sorting/match-3 clears, simple swipes/taps, increasing tray challenge, colorful food variety, and quick casual levels. Treat conveyor belts, juicer, or other later mechanics mentioned in review text as candidates for later inspection rather than baseline requirements. Matchy Cat lineage is limited to fantasy/presentation learning: one clear cat need, lightweight payoff, and avoiding Patience/recovery/Bonding complexity."}}